AI Insights · Timothy · April 2023
Top 5 Pirate Games Performance on Unified Platform in Italy: Q1 2023
Discover the performance of the top 5 pirate games in Italy during Q1 2023, with insights into their downloads, revenue, and active users.
In the first quarter of 2023, the top 5 pirate games in Italy exhibited varying performance trends across downloads, revenue, and active user metrics. Here’s a closer look at their performance:
Last Pirate: Island Survival from RetroStyle Games saw its weekly revenue fluctuate, peaking at around $27 in the first week of January and maintaining a steady $25 towards the end of March. Weekly downloads showed a downward trend, starting at 3.1K and dropping to 825 by the end of March. Active users also experienced a decline from 4.6K at the start to 1.9K by the end of the quarter.
Pirate Raid: Caribbean Battle, published by SayGames LTD, recorded a notable increase in weekly revenue, reaching approximately $1.2K in the last week of March. Downloads peaked mid-February at around 2.8K and remained relatively stable at around 1.9K towards the end of the quarter. Active user counts also rose, starting at 2.8K and ending at 2.7K.
Pirates of the Caribbean: ToW by JOYCITY Corp showed substantial weekly revenue, peaking at $6.7K in mid-January and maintaining figures around $4.5K towards the end of March. Downloads saw a significant spike in early January with 5.3K but dropped to 130 by the end of March. Active users followed a similar pattern, with a high of 3.6K in early January, declining to 990 by the end of the quarter.
Save The Pirate! Help! Escape! from Volodymyr Bondarenko experienced a decline in weekly downloads from 1.2K at the start to 400 by the end of March. Active users followed a similar trend, dropping from 1.5K to 872 over the same period.
Lord of Seas, published by SPARKLER GAMES HONG KONG LIMITED, saw an increase in weekly revenue, peaking at $1.5K in the first week of January and maintaining around $1K by the end of March. Downloads varied, with a high of 849 in late February and settling at 448 towards the end of March. Active users showed growth, starting at 836 and reaching 1.9K by the end of the quarter.
These insights are derived from Sensor Tower, where you can find more detailed information about the performance of these applications.